With Airecon just around the corner (a week away, unless you’re reading this in the future) I’ve spent a load of time getting prepped for Airecon. And not just pre-arranging a game of Sidereal Confluence and looking at what games I want to sell. This is the first time Forks is going to be really displayed to the public and reviewers. It’s gulp time. So what have I done to prepare:

  1. Volunteered to run the playtest UK stand rather than have a stand purely to demo Forks.

Yep, probably the least wise decision I’ve made. When I finally got to the stage when I was happy booking a demo table (at the end of last november) all exhbition space was gone. Luckily Mark suggested running the Playtest UK stand, and demoing my game there (within certain parameters). So completely not ideal, but it’s something! It also means I get to give back to the Playtest UK community, after they have been fantastic and supportive, so I’m happy with that.

As a result I’ve gone to town on what to have when I’m there. Promotional copies, prearranged times to speak to games press, fliers, a Forks t-shirt, and promotional cards to entice people to sign up to the newsletter and back it when it’s released. The shebang and then some. I’m still pondering how I’m going to get people to play it when I’m helping out on the stand most days, but I’ll try and think of something. The biggest concern for me is that I’ll get sidetracked by all the other fantastic game offerings and lose focus completely.

So all in all it’s going to be interesting, and hopefully fruitful. No matter what happens I’ll have something to write about for the post-mortem!

And if you see a chap wearing this:

Then that’s me! Come and ask for a demo or just say hello!

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