Category Archives: Uncategorized

Lockdown

It’s been over a month since Airecon. It feels weird to write that, because it feels from a previous erg ago, and yet being housebound has made all the days roll into one. It’s been a month of getting used … Continue reading

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Airecon 2020

In just over 1 week, the best convention in Yorkshire, and possibly the world, opens its doors. But in addition to the Denby Dale Beer Festival, Airecon is also on that weekend, so I’m going to that instead. Yes, I … Continue reading

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Post Protospiel Spiel

I was going to write my final post about making a card game today, but I’m still full of ideas and adrenaline, despite being exhausted, from Protospiel Notts yesterday. It was a genuinely fantastic event, big thanks to Chris Kingsnorth … Continue reading

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Post #Airecon Report/Interlude

I was going to write a designer diary here, thanking Bez for his competition inspiring me, but first I want to do a quick Airecon report, mainly consisting of telling you who you should be liking: Mark of Wreck and … Continue reading

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Stop getting Britain wrong!

I saw a game advertised yesterday, Walls of York, which prompted me to write this. But I want to emphasise, for all of this post I’m just talking about theme, not mechanics (but I will explain why it’s important). I … Continue reading

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Teaching Maths with Games

A bit of synchronicity the other day when I listened to a really interesting podcast (http://thespiel.net/node/1159 ) about teaching using games, and then immediately read a post on the Shut Up and Sit Down forums about using games to teach maths. … Continue reading

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“Why are you doing it?”

It feels like a long time since I posted here, and I guess a month is long (work and games. Playing lots of games), but I got asked this question the other day about why I design games. A fair … Continue reading

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The Shorter Variant

I played two games last weekend which had an alternative time length variants- Civ: A New Dawn, and Lords of Xidit. Whilst I really enjoyed both of them, the optional time changing variants seemed odd to me. I’ve written about … Continue reading

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Monotremes! Cardboard! Pins! Betrayal! Letters! Codes! All in the tune of the post-Expo Blues.

I’m pouring my brain out from the recent Expo so I don’t forget and to help me move on. Hi everyone, what an Expo. Seriously, what an Expo. If you were there and you came to the SUASD stand on … Continue reading

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UK Games Expo for designers

This started more as a to do list for myself, but figured it’d probably be worth blogging about. So after the last post about (possible) great games at the Expo, here’s some stuff for designers to check out/ do: Playtest! … Continue reading

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